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  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Watch the video at TelerikTV

    In this video we'll explore the basics of RadBreadCrumb. This will cover the overall structure of the control, setting a root item, and what properties you will need to get the hierarchical display showing and functional.




  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Read the original post by Michael Washington at LightSwitch Help Website

    Visual Studio LightSwitch in Visual Studio 11 allows you to communicate directly with the LightSwitch business layer (business rules, custom code, security), though OData. This allows you to use LightSwitch as the orchestrating control for any enterprise application or deployment.

    In this example, we will demonstrate, using Visual Studio LightSwitch, an application to monitor and send messages to a Unity 3D online game.


  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)
    Tags:   windows-phone , wpug

    WPUG presents WPBarCampThis month,on May 19th, WPUG will be dropping its standard format and will instead be hosting a full day, bar camp style, event for experienced Windows Phone developers.

    This is different from the dev camp events that Microsoft and Nokia have been running. Those events are focused on those who are new to the platform. This event is for those who have already released apps. That's why we're saying it's for "experienced" developers.

    What constitutes an "experienced Windows Phone developer"? 
    We think it's someone who has at least one app in the marketplace.

    Rather than spend the day learning how to get started. WPBarCamp is about sharing the experiences of those who have already released apps so they can go on to make more, better apps in the future.

    There will be a couple of pre-arranged presentations to start the day, but the majority of the day will be run in true bar camp style with attendees sharing lessons, tips and giving demos of their app.

    We'd love all developers who have released apps and are keen to share their experiences to attend but spaces are limited so early registration is recommended.


    Details:
    Where: Vibe Bar London
    When: Saturday May 19th 09:30 - 16:00
    Cost: free (lunch included)


    More details and registration: http://wpbarcamp.eventbrite.com/ 

    What is WPUG?

    The Windows Phone User Group (WPUG) was the first and is the longest running user group focused exclusively on designing and developing for Windows Phone.
    It exists to help those interested in developing for Windows Phone to learn from and with each other.
    The group has held monthly meetings in London every month since July 2010 and has spawned two offshoot groups in Cardiff and Manchester.

    For more information about WPBarCamp or WPUG, contact Matt Lacey (Organiser) via matt@wpug.net 
  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Read the original article by Den Delimarsky at DZone

    The reason I like WolframAlpha is because it is a "knowledge engine" that can give quick insights in a multitude of topics. Specifically, the most interesting part for me is related getting a list of flights that are currently above me. So here is how to track flights that are above you from inside a Windows Phone application, with the help of WolframAlpha API. Of course, this sample is built in such a way that you can easily adapt it to any input query - I just like tracking flights.


  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Read the original article at Business Insider

    LG says it has no plans to make any Windows Phones in the near future.
    The company told the Korea Herald that “The total unit[s] of Windows Phone sold in the global market is not a meaningful figure,” and said that it's taking a step back from Microsoft's platform, although it will still do some research and development related to the platform. The news was reported earlier by The Verge.


  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Read the original post at ScottLogic

    This blog post introduces the new jQuery Mobile Metro theme and demonstrates how to create a web UI that detects the device it is being viewed on, to render a Metro UI on WP7 and iOS on other devices:
    You can view the mobile web site shown above on your own device from here. Note, on a WP7 device, set your IE to render the ‘mobile version’ of websites to see the Metro theme.

  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Read the original post by Todd Brix at The Windows Phone Developer Blog

    Today I’ll outline the latest steps we’re taking in our ongoing effort to keep the quality bar high in our rapidly growing Marketplace. I know most of you share our goal of a great shopping experience and already go out of your way to follow our policies and guidance. For others, I hope this insight into a few near-term changes we’re putting in place helps save you time and reduces your risk of having apps pulled from the Marketplace.

  • 0 comments  /  posted by  Silverlight Show  on  May 01, 2012 (more than a year ago)

    Read the original post at Michael Crump's Blog

    In case you haven’t noticed, the following “Unblock” button is missing from Windows 8 file properties.
    This can be a tad annoying when downloading zip files from the internet and answering security prompt after prompt to get the file loaded. So, what did I do? I fixed it by using PowerShell and a quick registry entry.

  • 0 comments  /  posted by  Silverlight Show  on  Apr 30, 2012 (more than a year ago)

    Read the original post at Bill Reiss' Development Blog

    This is the fifth part of a series where I am taking a presentation I did on using XNA with Windows Phone and stepping through it, elaborating as necessary. Here are the original assets for the presentation, including source code and demo script.
    This series is all about demystifying game development and breaking it down into simple steps:

    - Draw Stuff 
    - Handle and act on input 
    - Play sounds 
    - Monetize 
    - Stick with it!


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