Products



  • 0 comments  /  aggregated from  Joe Stegman's WebBlog  on  May 05, 2007 (more than a year ago)   /   original article

    I’m a few days late but finally getting around to posting my Mix session samples and source.  The first sample is of a front-end I built for MSN video.  The sample is available online here with the source here.  Here’s a screen shot of the sample:

     

    Video Search screen shot
     

     

     

  • 0 comments  /  aggregated from  Dante's blog  on  Mar 29, 2007 (more than a year ago)   /   original article

    Ok, as Blend continues its march, my mind starts moving to things I might do with it. And, naturally, one of the thoughts I've been having, is to write a game in it. There are plenty of technical aspects I need to work out... but here's what I'm thinking.

    It's a "Turn Based RTS". Yup... let's start off with an oxymoron.

    I can't remember the game, but in my old Commodore 64 gaming days, I remember a game where you'd give individual orders to each of your units, hit "End Turn", and it would go into RT mode and you'd see the moves carried out. I.e. you could tell unit A to move from location X to location Y, and consider enemy B to be the primary target.