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WPF: Pong

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0 comments   /   posted by Silverlight Show on Jun 04, 2009
Tags:   gaming , WPF
Mike Taulty's last blog post called Silverlight: Pong really deserved your admiration. Now Mike has decided to move his Silverlight Pong to WPF.

I wanted to maintain a single code-base as much as possible. It’s fairly easy to cross-compile C# code by using conditional compilation where necessary for WPF/Silverlight ( Silverlight projects already define the SILVERLIGHT constant which is useful ) but I wanted to also try and have a single lump of XAML so that pretty much all the files in my WPF project were just linked from the Silverlight project.


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