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Preventing bounce scrolling in Windows Phone HTML5 games

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0 comments   /   posted by Silverlight Show on Jul 04, 2013
Tags:   windows-phone , html5 , james-croft
Read original post at James Croft's Blog

I have recently been working on porting my new HTML5 based Windows 8 game, Zombies in Space, to Windows Phone. As HTML5 applications are relatively simple to port across platforms (usually just copy and paste), I thought that it would be a quick turn over to the Windows Phone platform. However, I noticed that it was possible to move the canvas around the page due to the fact that there was no listener for the move event. I also noticed that touching the buttons in the game were working like links and you could only hold them down for a few seconds before the touch event would end which caused Oros to stop moving in the direction holding.


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