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Reflection Shader for Silverlight 3

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0 comments   /   posted by Silverlight Show on Nov 02, 2009
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Jeff Prosise shows a technique for creating reflection shader in Silverlight 3.Image

Last spring, I blogged about a technique for creating reflections programmatically using WriteableBitmap. For TechEd Europe week after next, I decided to go one step futher and create a pixel shader that does the same. Called WetFloorEffect, my shader can be applied in XAML the same way built-in shaders such as DropShadowEffect and BlurEffect are applied.



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