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  • 0 comments  /  posted by  Silverlight Show  on  May 26, 2010 (2 weeks ago)
    In this article, René Schulte explains how to write pixel shaders for Silverlight and WPF with HLSL, as well as how to write an extensible Silverlight application for shader demos.

    This introductory article will explain how to write pixel shaders for Silverlight and WPF, what tools should be used, and how to work with the tools. Furthermore, it will show how to build an extensible Silverlight shader application.

  • 1 comments  /  posted by  Pencho Popadiyn  on  Aug 11, 2009 (10 months ago)

    1. Introduction

    Silverlight 3 is now fact, and it introduces a lot of new functionalities. One of the things that we have been missing in Silverlight 2 was the element effects. If you want to make your elements more attractive then you need to write your own custom effects. Of course there are additional libraries (such as Silverlight.FX), which offer a great number of effects and animations. Fortunately, in Silverlight 3 such effects have been implemented.

    In this article I will develop a simple Silverlight Slide Show using Pixel Shader effects. 

  • 8 comments  /  posted by  Boyan Mihaylov  on  Apr 05, 2009 (more than a year ago)


    Silverlight 3 beta is out and it introduces a great variety of new functionality. Tim Heuer has already published a guide to the new features in Silverlight 3.

    Element effects in Silverlight 2 are missing. This means that if you want to make your elements more attractive, you have to write your own effects. Silverlight.FX introduced a great number of effects and animations, which you can use. Nikhil Kothari has written a number of posts to show you the capabilities of this small but powerful framework.

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