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  • 0 comments  /  posted by  Silverlight Show  on  Jun 11, 2010 (2 days ago)
    Check out this post of Christian Schormann in which he demonstrates how to use the StoryboardCompleted trigger with a Navigate action.

    Several customers asked on Twitter today how to navigate to another screen when a storyboard is finished playing.

    The answer is: There is a StoryboardCompleted trigger that you can use together with any action, including the Navigate actions. This post describes how to use it.

  • 0 comments  /  posted by  Silverlight Show  on  May 31, 2010 (1 week ago)
    Alan Beasley had a problem with showing and hiding a visual element on the Phone touch interface and when he finally found the solution, he decided to share it with you.

    Basically if you have situation where you need to either show or hide a visual element, you need to know what State you are in. As you can’t attach 2 different Triggers (Behaviours) to the same element, & expect to activate/fire them in an alternating manner with the same action (i.e. a mouse click). Blend will only ever fire one & continue to fire the same one. (The closest in the Z order i presume…) And my first thought was, that i needed some code to determine what state I was in. But you don’t!

  • 0 comments  /  posted by  Silverlight Show  on  May 26, 2010 (2 weeks ago)
    Take a look at this article posted at the Expression Blend and Design blog in which Kirupa Chinnathambi talks about the ControlStoryboardAction and the StoryboardCompletedTrigger.

    Storyboards are one of the primary ways you create animations in Silverlight, WPF, and Windows Phone using Expression Blend. Creating a storyboard is fairly easy, but actually using a storyboard such as having it play is not. To help with this, you have the ControlStoryboardAction.

  • Syncing Audio, Video and Animations in Silverlight

    0 comments  /  posted by  Silverlight Show  on  Mar 16, 2010 (2 months ago)
    In his talk at MIX10 Dan Wahlin discussed empty storyboards, using markers, animating custom attached properties and creating a MediaTimeline behavior. Now you can download the code demonstrating these techniques from his blog.

    Silverlight provides a flexible animation engine that can be used to transform and manipulate objects in a timeline. While you can do nearly anything you’d like to objects using Storyboards things get a little tricky when you want to synchronize storyboards with audio or video files. There are several different approaches that can be taken to keep things in sync.

  • 0 comments  /  posted by  Silverlight Show  on  Jan 27, 2010 (4 months ago)
    By using only storyboards and behaviours Gavin Wignall has created a cool 3D particle effect.

    Each element (circle) has it’s own storyboard that uses the projection properties to spin it around in a 360 degree fashion on it’s X axis. By increasing the centre point value of the Z axis we get a larger radius.

    On top of that each element is offset by 30 degrees on it’s Y axis, this allows all the elements to form an imaginary sphere. I have also set the storyboard durations to different lengths to allow a chaotic feel to the animation.

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