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SilverSprite: Not just for XNA games any more

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0 comments   /   posted by Silverlight Show on Mar 12, 2010
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Tags: SilverSprite , Game Development , Silverlight 3
Bill Reiss has published a new version of SilverSprite for Silverlight 3.

The last time I started creating a sample game on this blog, I had to go through creating a game loop, handling keyboard input, dealing with vector mathematics, and a few other low level tasks. Along the way I created a helpers library which people could use to get started with their own games. A good amount of code from these samples made its way into SilverSprite, a free open source library that I created to make it easier to get XNA 2D games running in Silverlight.



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